VR Expansion Plugin > Grip Motion Controller Component > Set Grip Collision Type

Set Grip Collision Type

Set the Grip Collision Type of a grip, call server side if not a local grip

Inputs

In
Exec

Target
Grip Motion Controller Component Object Reference

Grip
BPActor Grip Information Structure (by ref)

New Grip Collision Type
EGripCollisionType Enum

Outputs

On Succeeded
Exec

On Success

On Failed
Exec

On Failure